Do Ddcs Make Good Lrm Boats?
#1
Posted 06 February 2013 - 03:16 PM
You give up a lot of brawling alpha ability, while providing minimal punch that a Catapult C4 or C1 canj't provide,and providing less punch than a Stalker can provide, while also being able to pack enough lasers to defend itself from mediums and lights.
When I see you on my team, I'm not counting you as part of the equation, but I'll count you as a good distraction for the other team.
#2
Posted 06 February 2013 - 03:20 PM
#4
Posted 06 February 2013 - 03:22 PM
#5
Posted 06 February 2013 - 03:24 PM
It's a team work oriented design, and as long as that team work is happening, it's effective as all hells. But like any other Mech, without team work, it's pretty damn useless.
I've seen Spiders that were just incredible, I've seen Atlases that didn't do 20 points of damage with an AC20 2 LL and 3 SRM6s, there's no magic Mech or build, it's the pilot's skill and the team work or lack thereof that makes a Mech/build worthwhile.
#6
Posted 06 February 2013 - 03:25 PM
Wispsy, on 06 February 2013 - 03:20 PM, said:
Taizan, on 06 February 2013 - 03:22 PM, said:
#7
Posted 06 February 2013 - 03:26 PM
Taizan, on 06 February 2013 - 03:22 PM, said:
Because right now it's the most effective use of a DDC. When we eventually get bigger maps down the road, the superior mobility of the Catapults will only further highlight how much more useful they are in the lrm role, since they'll be able to move position a lot more often.
#8
Posted 06 February 2013 - 03:29 PM
Taizan, on 06 February 2013 - 03:22 PM, said:
I like mine with 2 medium pulse arms too. IDK what's popular but I worked out my build and carefully balanced ammo as soon as I got one which was over the 2x XP weekend. Since there is actually a chance of hitting a light now I see noticeably less of them (although still plenty of Raven 3L's; often in pre-made clusters FUN FACT: A group of Ravens is called an Unkindness).
#9
Posted 06 February 2013 - 03:30 PM
#10
Posted 06 February 2013 - 03:30 PM
You get MORE LRMs and better backup weapons!
Seriously, I make it my mission in life to find and destroy every D-DC LRM boat I can.
If you want to be at least marginally effective with it, you need a TAG, which means you have 1 energy slot left, and 2 ballistic slots. You will not be able to brawl very well, and you won't be able to stop light mechs from destroying you.
Compare to a Stalker which can mount 4 Medium Lasers with their 4 LRM15 racks, have a TAG, and still have an open weapon hardpoint. Lights are still a danger but 4 ML can drive one off if you're decent, and brawling 4ML can destroy damaged sections.
#11
Posted 06 February 2013 - 03:39 PM
Kristov Kerensky, on 06 February 2013 - 03:24 PM, said:
It's a team work oriented design, and as long as that team work is happening, it's effective as all hells. But like any other Mech, without team work, it's pretty damn useless.
I've seen Spiders that were just incredible, I've seen Atlases that didn't do 20 points of damage with an AC20 2 LL and 3 SRM6s, there's no magic Mech or build, it's the pilot's skill and the team work or lack thereof that makes a Mech/build worthwhile.
The typical DDC lrm boat. He spent most of the match taking shots from 800m, ignoring the movements of his team, and maybe landed some good spread out damage on some mechs that were moving position on certain maps. Maybe he even got a kill. At the end of the match though, he's alone against 3-6 enemy mechs who killed all his teammates and he's toast.
On some matches you get lucky and your team has a couple of other LRM boats+ the ecm lights, while the other team has one or none. This is called a f**king pugstomp, and you just got lucky because your "point the crosshairs at someone until they turn red and then pull the trigger" skills will surely test the limits of your ammo storage this match.
What can a DDC Atlas do that a C4 Catapult can't? Oh, ECM cover. That definitely wouldn't be more useful for your brawlers than for you hanging way back.
Know what I see from good 8man teams? I see DDC LRM boats rendered ineffective because their spotters get gunned down really quickly. This leads me to believe that the DDC lrm boat is mostly an effective loadout against less-experienced teams who don't know how to focus fire from longer ranges. At worst, it's a weapon people use against pugs to inflate their score while minimizing their risk.
If that's what you're doing, then proudly do it. I'm not slamming you. I'm just trying to get people to justify how this mech works against real competition. From what I've seen, it doesn't.
#12
Posted 06 February 2013 - 04:05 PM
Wispsy just says it's good because he wants an easy target behind enemy lines to take down with his light mech.
.
Edited by Rat of the Legion Vega, 06 February 2013 - 04:09 PM.
#13
Posted 06 February 2013 - 04:09 PM
#14
Posted 06 February 2013 - 04:09 PM
Use a catapult instead. Problem solved.
Edited by Tahribator, 06 February 2013 - 04:10 PM.
#15
Posted 06 February 2013 - 04:15 PM
so people would have to explain to me why you need an assault that is 40 tons heavier to do the same thing. ecm is not worth 40 tons by the way.
#16
Posted 06 February 2013 - 04:17 PM
The DDC is one and the Stalker 5S is the other.
While the DDC has ECM it is negated by anyone who brings TAG. If you do not have TAG as a missile boat then you are severely gimping your damage potential.
Meanwhile the Stalker 5S has plenty of room for TAG, double AMS (2k ammo suggested) and 5 lasers. You can pack a lot of missiles and lasers into a stalker and really put some hurt on the enemy. The Stalker is a much harder target to hit at range due to its profile.
While I like the founders catapult it is really hard to compete with a platform that can hold twice as many launchers (stalker) and still be a close range death machine with TAG. The speed of the catapult is nice..... but it is often better to deliver devastating hits so you don't have to run. Barrages of 50+ missiles are hard to keep taking and survive.
Edited by Glythe, 06 February 2013 - 04:18 PM.
#17
Posted 06 February 2013 - 04:18 PM
Before you tell us what a Mech was designed for, why don't you go read about what they were actually designed for. DDC is not a brawler, it's a support and command Mech BY DESIGN.
I'm terribly sorry I don't play this game the way YOU demand I play it. All I can say is please kindly go find a cliff and ****** yourself with that brawler you want right off it, and do have a nice day.
#18
Posted 06 February 2013 - 04:20 PM
#19
Posted 06 February 2013 - 04:20 PM
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